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Hero Adventure - SpriteKit

Hero Adventure is a game made for iPad using Objective-C and the SpriteKit SDK.

The player controlls a knight character and the objective is to solve the level's puzzles and unlock the next phase.

For now it only has one level with the single objective of unlocking the door that gives access to finish the level. To unlock the door, the player must activate a lever and climb to a moving platform in order to collect the key.

?The following techniques have been implemented :
Game Assets Loading using TMX tile maps and Property Lists;
Basic Platformer Physics;
Player Collisions;
Character Movement and Animation;
HUD programming for iPhone/iPad;
Enemy AI using Finite State Machines;
Physics and Collisions for AI Characters;
Game State Management.
Music and Fx Effects.
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Rafael Reis
Game Programmer Porto, Portugal