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Mouse - 3D Character Modelling an Animation in Blender

During my graduation I took a class in Character Animation and this was the result.
I had to draw the blueprint of the mouse and then I used Blender for the modelling, texturing, animation and rendering.
It contains the animation of Idle, Walking and Pick up an object.
The character was then imported to Unity3D.

Rafael Reis
Game Programmer Porto, Portugal