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Led teams of card designers to do the majority of individual card design on Magic: The Gathering card sets Worked to balance game systems Worked with creative designers to match story and IP with individual cards and whole mechanics Reacted to player feedback to improve future product offerings Provided feedback to fellow team members to improve their game design skills and the quality of their content Wrote Latest Developments , weekly article on game design from 2012-2017. Lead Designer - Final Design and Development: 'Baseball' (code name) Ravnica Allegiance Ixalan Eldritch Moon Magic Origins Lead Designer - Initial Design Modern Masters 2017 Design Team Member Ravnica Allegiance Guilds of Ravnica Dominaria Hour of Devistation Aether Revolt Shadows over Innistrad Dragons of Tarkir Magic2015 Dragon's Maze Magic: The Gathering - Conspiracy Worldbuilding Shadows over Innistrad block Product Designer Theros Challenge Decks (Lead - content development) Duels of the Planeswalkers 2015 (Lead - card set development) SDCC 2016 Reboot Signature Spellbook Series Commander Anthologies I & II From the Vault: Lore Duel Decks (Jace vs Vraska, Speed vs Cunning, Elspeth vs Kiora, Eldrazi vs Zendikar, Blessed vs Cursed, Nissa vs. Ob Nixilis, Mind vs Might)


Best Science Fiction or Fantasy Miniatures / Collectible Card / Role-Playing Game for Eldritch Moon - Dragon Con 2017

Experience & Education