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Graphic Designer
Spiceland, IN
Jan 2020 - Present (1 year 3 months)
Design print collateral for marketing department.
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Art Manager
Las Vegas, NV
Mar 2014 - Jun 2019 (5 years 3 months)
Creative lead and art manager for the Las Vegas location of national large format print and display solutions company:
• Lead and mentor a team of pre-press, production, and junior artists
• Research and develop custom graphics and signage components
• Act as a direct client liaison
• Creative direction and set up for print
• Conduct client presentations
• Drive the concept for automotive dealership original graphics
• Art-direct and design creative projects: gaming machine collateral, sell-sheets, fabric structures, LED signs, displays, frames, wallpapers, and large-scale banners
• Aid in developing new Standard Operating Procedure improvement processes and create internal training documents
• Direct color correction and trouble-shoot files
• Hold interviews, and recommend hiring; Created graphic skills test for candidates
• Archive and manage files with Cyrious, MediaBank, and Filemaker software
• Quality-check all prototypes and final prints
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Principal Manager Creative Services
Chicago, IL
Oct 2001 - Oct 2013 (12 years)
12 years of management experience in the art department of game development
Product Development:
• Directed all aspects of design using an iterative process in conjunction with licensors and studios for slot machine art components including LCD software and animations, digitally and screen-printed materials, such as facades, decals, reel strips, and large-scale signs
• Supervised the development of multiple configurations and translation requirements for both domestic and international markets
• Prioritized multiple projects from concept to completion
• Brainstormed with mechanical engineers to develop specialty slot machines
• Evaluated competitive products, sought innovation in print techniques, and stayed current with trends
• Provided support to the marketing department
People Development:
• Art directed and managed a team of seven designers and production artists both on-site and remotely
• Collaborated with internal teams and external sources to ensure all components were on schedule
• Conducted 360º evaluations, conflict resolution, and recognition of the staff
• Developed training manuals, process documentation, and succession plans