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Art Director at Catalyst Marketing

Shane Hartley

kirkland, WA
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  • About
  • About

    Art Director, Designer, Artist Wrangler with extensive experience in entertainment and gaming products. In touch with current trends and culture. Proven ability to succeed in high pressure, deadline intensive environments. Excellent with multitasking, problem solving, strategy, and project management. Able to work as an independent, team member, and leader. Left and right brain thinker. Well versed in working with licensed products. www.shanehartley.com

  • Education
    • Visual Communications graphic design, illustration
      Art Institute of Seattle
      2000 - 2001
    • Visual Communications graphic design, illustration
      Art Institute of Seattle
      1997 - 1998
  • Experience
    • Art Director
      Catalyst Marketing
      Mar 2014 - Present (12 years 3 months)
    • Freelance Art Director, Designer
      Hartley Design
      Jan 2002 - Present (24 years 5 months)
      Print, publishing, packaging, product logos, licensed goods, product design, game and toy design & development, and artist management, etc
    • Art Director
      A Crowded Coop
      May 2013 - Feb 2014 (9 months)
    • Contract Packaging Designer
      Costco Wholesale
      Apr 2013 - May 2013 (1 month)
    • Media Designer
      Microsoft Studios
      Aug 2010 - Mar 2013 (2 years 7 months)
      • Established the visual direction for Windows 8 Minesweeper classic theme and various Solitaire themes and oversaw the visual implementation by an outside developer.
      • In collaboration with 343 Industries, concepted and designed Halo 4 Interactive Guide.
      • Collaboration with art direction, user experience, marketing, and franchise teams to establish
      consistent branding standards across a variety of media – games, merchandise, print.
      • Concepted and designed components of Limited Collector’s Editions which can include items such as books, coins, playing cards, in-world documents, etc.
    • Contract Graphic Designer
      Microsoft Game Studios (Aquent LLC)
      Nov 2009 - Aug 2010 (9 months)
      • Concept, creation, and production of printed collateral for Xbox and Games for Windows titles.
      • Concept and design components of Limited Collector’s Editions which can include items such as books, coins, playing cards, in-world documents, etc.
      • Worked closely with the game artists, marketing, and content publishing to construct an experience that is cohesive, comprehensive, and aesthetically pleasing.
      • Collaborated with the writing and editing teams to create the design and information flow in game
      manuals.
    • Art Director
      becker&mayer!
      Oct 2008 - Nov 2009 (1 year 1 month)
      • Managed, mentored, and supported the design staff of the Juvenile Book Group, which comprised of three designers, an illustrator, and an intern, while also enlisting freelance creative talents as needed.
      • Supervised department workload and deadlines, as well as strengthened and expanded individuals’ talents and skills.
      • Established and managed illustration and design budgets of all projects and proposals, totaling over 50 titles per year.
      • Collaborated with the Publisher, product development, editorial, project management, and production to assess, refine, and optimize basic processes, resulting in a new ‘job bag’ project workflow.
      • Successfully developed and designed a new editorial format, resulting in orders totaling over 250,000 copies.
    • Art Director
      WizKids, Inc. (The Topps Company)
      Aug 2006 - Oct 2008 (2 years 2 months)
      * Sole Art Director for company of $34 million in revenue, managing over 6 brands at one time
      * Managed 2 departments (4 designers/photographer, 4 sculptors/painters, 3-5 contractors)
      * Prepared and maintained design and sculpting budgets totaling over $800,000
      * Direction of all print, web, and plastic components, including brand logos, packaging, photography, publications, sculpting and painting
      * Management of all creative assets/vision, both corporate and product level
      * Extensive experience with licensed products, IP development, and consumer product branding
      * Commissioned external sculptors, illustrators, and design/artist studios and was responsible for administration of all contracts and payment to those vendors
      * Traveled to China to improve sculpt and print production, and scout new vendors
      * Improved sculpting efficiencies, resulting in 10% reduction in tooling costs
      * Implemented an automated data merge process resulting in approx 70% time savings and less errors
    • Freelance Art Director/Designer
      Goodman Games
      2005 - 2008 (3 years)
    • Freelance Designer
      Ginormous Industries, LLC
      Jul 2006 - Jul 2007 (1 year)
      • Paper toy design
      • Roleplaying Game publication design and layout
      • Board game packaging and component design
      • Identity design
    • Design Manager
      WizKids, Inc.
      Dec 2005 - Aug 2006 (8 months)
      Managed the creative assets/vision of the company in lieu of an art director
      * Managed a team of graphic designers to create, design, and produce game products
      * Supervised external artists and graphic designers
      * Assigned and tracked projects, deadlines, and conducted employee reviews
      * Built a reputation of innovation, completing projects sooner than expected, and ‘saving the day’
    • Art Lead
      WizKids, Inc.
      Jul 2004 - Dec 2005 (1 year 5 months)
      * Assistant to the Art Director
      * Designed the ‘look and feel’ for Pirates of the Spanish Main, Dr. Toy’s Toy of the Year 2005
    • Graphic Designer
      WizKids, Inc.
      Jul 2003 - Jul 2004 (1 year)
      • Responsible for packaging, web, and print component design
    • Junior Designer/Concept Artist
      WizKids, Inc.
      Jul 2002 - Jul 2003 (1 year)
    • Graphic Designer
      Fossella & Associates
      Jan 2002 - Mar 2002 (2 months)
      • Packaging and marketing design
    • Production Worker, Designer
      McNamara Signs
      Feb 1998 - Jul 1998 (5 months)
      • Construction and design of commercial signage
  • Skills
    • Design Management
    • Graphic Design
    • Packaging Design
  • Elsewhere on the Web
    • n
    • k
  • On Coroflot
    @shanehartley, member since 2008
    • Following 2
    • Followers 6
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