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Art Director - Gaming

Sumesh Pillai

Mumbai, India
sumeshpillai.com
Available Now
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  • About
  • About

    High-energy professional with rich 12 years of experience in Game Art Development, Art Direction, UI Designing, Graphic Designing, Illustrations and Team Management. Presently associated with Games2win Pvt. Ltd. as Art Director Consultant, Mumbai India. Expertise in crafting & realizing the game’s artistic vision within reasonable schedule, budget, and technology constraints. Excellent in translating conceptual ideas into engaging visual presentations & design solutions.

    Experienced in working on projects related to Game Art, UI Designs, and Caricature Art. Championing the vision of the game while drawing inputs from other disciplines like Game Design, UX/UI, and Product Management. Proficiency in usage of modern 3D/2D art creation techniques; possess strong working knowledge of Adobe Photoshop and Illustrator. Efficient organizer, motivator and a decisive leader with the skills to motivate teams to excel.

    My core expertise is in Art Direction and has the end to end experience in:

    3D/2D Game Art Production

    Art Direction

    Graphic Designing

    UI Designing

    Concept Development

    Team Mentoring

  • Education
    • BFA Bachelor of Fine Arts
      Sir JJ Institute of Applied Arts
      2004
  • Experience
    • Art Director
      Games2win Pvt Ltd
      Mumbai, India
      Mar 2009 - Jan 2017 (7 years 10 months)
       Leading a team of 5 members; managing creative direction throughout development & life-cycle of the game
       Liaising with external vendors and freelancers for additional art requirements
       Recruiting for projects, providing them feedback and meeting the deadlines
       Understanding and facilitating the production requirement and outsourcing the work to freelancers thus, reducing
      the cost
       Directing efforts right from idea generation stage, producing sketches and discussing ideas for every aspect of the
      game, from the story-line and the design to the game-play and the interface
       Coordinating with Product Managers, Creative Team and Game Design Team for understanding & meeting the
      requirements of the client
       Communicating graphic themes of style and goals of a product to the team
       Ensuring quality, consistency and compliance of the graphic production throughout the production process
       Pitching innovative game features that are designed to improve customer acquisition; working closely with the team
      to effectively implement new features and systems
       Controlling budgets, planning resources and managing both the team and the process
       Collaborating with team members to implement and iterate on overall game vision
    • Team Leader
      Animedia Interactive, Mumbai
      Mumbai, India
      Apr 2008 - Mar 2009 (11 months)
       Supervised and supported Art Team of 7 members through the production & pre-production process
       Worked with Game Designers, Writers, Animators & Programmers
       Conceptualized and designed interfaces for multimedia games, products, and devices
       Defined goals, clarified direction and collected and conveyed thoughts on best practices.
    • Head of Art and Design
      Aryan Media
      Thane, India
      Jun 2007 - Mar 2008 (9 months)
       Successfully designed & developed games for www.kheloyaar.com & www.zapak.com
       Designed websites such as www.hiranandanihospital.com, mellowtrade.com, kheloyaar.com, www.hakonefun.com and www.hawkersmenace.com
       Kheloyaar.com: Suggested innovative ideas and played a key role in development of games like Elefunda, Meenakshi, Bechki & Rope-Trick
       zapak.com: Prepared concept art, layouts and menu art for projects like Love in Vacuum and Ravan
       Infosys: Created Animated presentations for Infosys products like Know-Your-Client (KYC), New-Account- Opening (NAO), Global-Payment-System (GPS), Integration Business Solution (IBS) and XY to XI
    • Cartoonist
      Jam Magazine
      Mumbai, India
      Nov 2004 - Jan 2007 (2 years 2 months)
       Created cover illustrations-caricatures for bi-weekly magazine
       Cartoons for different articles in magazine
  • Industries
    • Toys & Games
    • Mobile Apps
  • Skills
    • Art Direction
    • Character Design
    • Concept Art
    • Design Management
    • Game Design
    • Illustration
    • Illustrator
    • Photoshop
    • User Interface
  • Elsewhere on the Web
    • k
    • n
  • On Coroflot
    @sumesh, member since 2017
      • Followers 2
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