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intern
Hasbro
Aug 2012 - Present (13 years 10 months)
Working as my job role required me to generate sketches and 3D product visuals for many well-known game brands including Monopoly, Yahtzee and Game Of Life. Used a wide variety of tools and techniques from initial brainstorming, concept sketching, marketing feasibility, development, prototyping through to manufacture. Experienced working with engineers, marketers, graphics designers and external design agencies to develop new product concepts. Worked on many live projects and presented concepts to the head of global design at Hasbro as well as design managers as marketers.