Jan 2011 - Present (11 years 4 months)
Vehicles have been a huge part of my life since I was a child, it is my great passion in life. Wilson Design is my design company specializing in designing and building hot rods, customs, concepts cars and motorcycles. I handle every aspect of the design process, working with the client, from initial concept and sketching, to form development, to the actual construction, body work and final paint and assembly of the project. Wilson Design also works on a variety of other product design projects ranging from watches and furniture to interior design, and anything in between.
Gearhead Street Customs
Jun 2010 - Dec 2010 (6 months)
As the sole designer on staff for this custom house specializing in limited production concept cars, I was in charge of the vehicle design, graphics and associated details, as well as updating the current vehicle line. In addition to this I also worked in the assembly area doing fiberglass mold work, carbon fiber work, body work, painting and assembling the cars. I worked finalizing the design of their current vehicle as well as making model updates, as well as designs on custom vehicles for clients and a future concept car, until the company's close at the end of 2010.
W.M. Wrigley Jr. Company
Jan 2009 - Mar 2009 (2 months)
As the industrial designer on staff at this location, I developed new product and package design concepts. This involved concept sketching, graphic layouts and concepts as well as putting together project books and presenting them to a team of people. This job also involved, project management, and prototyping,
Sep 2007 - Jun 2008 (9 months)
This job involved concept sketching for future printer projects, as well as design work on next generation of production level products. I also had the opportunity to redesign the exhibit area of the design center as well as gain some model shop experience.
Sep 2006 - Jun 2007 (9 months)
As a design intern at this consultancy, I had the opportunity to design for a number of different projects across a range of products and clients. This included both hand sketching and digital rendering. I also gained extensive experience also in making high end concept models.