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Sr, UX/UI & Interaction Designer

Sean O'Hare

Atlanta, GA
Available Now
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  • About
  • About

    I’m a Hybrid Designer of Print and Interactive Web Design/Development. Very strong skills in InDesign, Illustrator, and Photoshop, with strong page layout abilities. Strong organization and project management. Ability to code HTML5 and CSS3 and design for Responsive layouts. Strong corporate environment experience both in Design and Marketing.

    Projects I work on a regular basis are: Packaging Design, Branding, Marketing Collateral, web design, Private Label Design. I prefer environments where I can collaborate with multiple creatives, and independently.

    I’ve worked with Fortune 500 companies, B2B and B2C, Media/Marketing companies that work with Property Management companies; I have also worked with International companies that have higher regulatory standards such as Glam Republic/ Product and Packaging Design.

    Technical Skills: Mac – InDesign, Photoshop, Illustrator, HTML5 and CSS3, basic Javascript and Jquery programming. Web/Interactive, Print.

  • Education
    • Interactive Development
      The Creative Circus
      2013 - 2014
    • Bachelor of Arts (B.A.) Graphic Design
      Kennesaw State University
      1998 - 2002
  • Experience
    • Sr, UX/UI & Interaction Designer
      Optum Healthcare
      Minneapolis, MN
      May 2022 - Present (4 years 1 month)
      • Manage/Host Design Critique group of 8 diverse Designer/Content creators (from Marketing Content Design), to help Critique work being presented, and High-level UX/Interaction Design
      • Manage/Host a weekly Figma-For-All group where we learn and teach fellow designers the ins & outs of Figma and the new features that power the Figma tool to enhance our day to day workflow
      • Currently working on new features/updates and upcoming future projects to enhance User Experience and integrations with Change Healthcare.
      • Work with Developers who utilize ANGULAR and REACT, as well as Power BI for reporting purposes.
      • Responsible for working with Stakeholders from Executives to product owners and end-users.
      • Work with Stakeholder(s) and groups I partner with in UX Strategy sessions for each project/application I work on.
      • Ensure that all application/feature designs are User-Centered blending in business requirements.
      • Develop wireframes, UI mockups, prototypes using prototyping software (such as Figma) to demo prototypes to clients, stakeholders, project manager/scrum master and development teams.
      • Introduced a new workflow and prototyping tool: Figma to very mature Offshore Dev teams to ensure keeping the team up to date on the newest technology/prototyping tools.
      • Project/UX Lead of a SaaS Application with 500+ Healthcare facilities onboarded with an estimated $100million Annual Revenue.
      • Mentor other Senior UX and Principle UX professionals on the larger team that I am a part of.
      • Currently leading an effort to redesign SaaS and other versions of the product I work on by doing field research (actual user’s) and feedback from SME’s.
    • Sr. UX/UI Designer
      Agility Recovery
      Atlanta, GA
      Feb 2021 - May 2022 (1 year 3 months)
      • Responsible for Product design for SMB, Enterprise, and State & Local Government Business Continuity Applications
      • Defined navigation, user workflows, layouts and focused on usability testing and user feedback using Fullstory to gain insight.
      • Developed wireframes, UI mockups, prototypes using prototyping software, and utilizing InVision to demo to stakeholders, project manager/scrum master and development teams.
      • Worked with Developers using PrimeNG (Angular Component Library) and Bootstrap technologies.
      • Initiated UX Research when given specific requirements from Stakeholders and Product Owner.
      • Worked with HTML, CSS inspecting work done by developers on many of the projects/features being developed.
      • Worked with Sales to create Demo’s before major releases, allowing the sales team to fully understand the product before release and upsell current or new customers.
      • Made sure that all designs/features/applications were responsive to different viewports.
      • Worked with Figma, Adobe XD and Sketch to create Wireframes, mockups, and prototypes.
      • Collaborated with Developers and Stakeholder’s alike using Figma to build wireframes, mockups, and clickable prototypes for presentations.
    • UX/UI Designer
      Thrive Chapel
      Woodstock, GA
      May 2014 - Jun 2021 (7 years 1 month)
      Thrive Chapel Freelance Graphic Designer - May 2014 - Present
      • Creating rough sketches and layouts for marketing materials utilizing Branding guides.
      • Art Direction and consulting on ongoing projects.
      • Interpreting the client's needs and developing strategies to meet their needs.
      • Keeping the client updated on the progress of work and any changes that need to be made.
    • Sr. UX/UI Designer
      The Home Depot
      Atlanta, GA
      Jun 2018 - Nov 2020 (2 years 5 months)
      • Responsible for working with Stakeholders from Executives to product owners and end-users.
      • Worked with Stakeholder(s) and groups I partnered with in UX Strategy sessions for each project/application I worked on.
      • Ensured that all application/feature designs were User-Centered blending in business requirements.
      • Developed wireframes, UI mockups, prototypes using prototyping software, and utilizing InVision to demo to stakeholders, project manager/scrum master and development teams.
      • Planned and executed usability testing, incorporated user feedback into final product design.
      •Worked to define WCAG Accessibility issues throughout the requirements gathering, and design/development stages, both for mobile, web, and software application projects.
      • Managed the design process, as well as mentored Full-Stack Developers, and communicated with internal development teams, product owners, early-target (pilot) customers, and various stakeholders.
      • Worked with Developers using ANGULAR 8 and REACT/REACT Native, as well as IONIC and Cordova technologies.
      • Initiated UX Research when given specific requirements from Stakeholders and Product Owner.
      • Using Sketch, Adobe XD, InVision Studio, InVision for presentation and prototyping.
      • Worked with HTML, CSS inspecting work done by developers on many of the projects/features being developed.
      • Responsible for Product design for various IT applications, management applications, and End-User product applications.
      • Made sure that designs/features/applications were Mobile, Tablet and Desktop friendly.
    • Lead UX/UI Designer
      AT&T
      Atlanta, GA
      Oct 2016 - Apr 2018 (1 year 6 months)
      • Collaborated with Product Owner to design and implement highly interactive, data-intensive mobile applications for business professionals in an AGILE environment with Development Scrum teams.
      • Acted as a liaison between Development team, client/stakeholders and subject matter experts to establish requirements and determine user needs.
      • Defined navigation, user workflows and layouts focused on usability.
      • Worked to define WCAG Accessibility issues through-out the requirements gathering and design/development stages, both for mobile, web and software application projects.
      • Initiated UX when given specific requirements from Stakeholders and Product Owner.
      • Developed wireframes, UI mockups and UI prototypes using prototyping software.
      • Planned and executed usability testing, incorporated user feedback into final product design.
      • Responsible for Product design for Mobile application for Business Class end users, Global Sign-in with Multiple login features, as well as In-store time clock mobile application.
      • Produced graphic user interfaces for native mobile devices iOS and Android.
      • Created UI concept based on ideation and high-level requirements, wireframes, hi-fidelity prototypes, conducted end-user research.
      • Managed the design process and communication among internal development team, product owner, early target customers and various stakeholders.
      • Performed research and staying up to date on design and technology trends.
    • UX/UI Designer/HTML 5 Developer
      Intercontinental Hotels Group
      Atlanta, GA
      Jun 2015 - Nov 2015 (5 months)
      • Create high-fidelity prototypes of sites/features (ranging from paper-and-pencil concepts to wireframes or interactive prototypes) for internal review and brainstorming. Proficient with IA and design applications (Photoshop, Illustrator, Axure, Omnigraffle, lucid Charts, etc.
      • Develop mock-ups/designs for mobile-friendly platforms. (iOS, Android, tablet, iPad, etc.)
      • Produced high-quality user interfaces and visual designs from concept to launch on web and mobile applications..
      • Capable of working directly with Development, Business Analysts, Quality Control in an iterative/AGILE manner to dramatically improve the prototypes in a short period of time.
      • Planned and executed usability testing, incorporated user feedback into final product design
      • Design collateral such as Powerpoint presentations, convention materials, pamphlets, logo design for IHG Connect.
      • Manage/maintain current Umbraco CMS Site, as well as testing and validating usability enhancements..
      • Set design standards for the creation of future graphic design, icons, branding, etc., as well as an understanding of user behavior along with a strong visual design sense.
      • Created as well as collaborated with Business Analyst, the Information Architecture and workflow for integration into SalesForce, and the ability to communicate clearly and in writing to all stakeholders.
      • Information Architecture and design skills utilizing an iterative design approach.
    • UX/UI Designer
      Matrix Professional Services
      Sep 2014 - Mar 2015 (6 months)
      • Responsibility for understanding a customer's brief and converting that into appealing, highly usable interfaces.
      • Engage with the UI/UX team and/or customer early on to seek a deeper appreciation of the customers’ business
      problem/goals.
      • Develop an understanding of the end users of the website/application through secondary and primary research (user
      interviews, traffic data). Capable of generating user personas and user scenarios, workflows, and sitemaps.
      • Create high fidelity prototypes of sites/features (ranging from paper-and-pencil concepts to wireframes or interactive
      prototypes) for internal review and brain storming.
      • Capable of working directly with customers in an iterative/agile manner to dramatically improve the prototypes in a
      short period of time.
      • Experienced in Agile/Scrum meetings and Sprints for designing websites and web applications, along with Development
      team participation in HTML5, CSS3, Marketo and Umbraco.
  • Industries
    • Internet Applications
    • Healthcare
  • Skills
    • Architecture
    • CSS
    • Design Research
    • Experience Design
    • Product Design
    • Project Management
    • Prototyping
    • User Interface
    • UX Research
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