Product designer with combined management, engineering, industrial design and user interface experience who has worked across a broad spectrum of products; from high-volume, one-piece plastic part consumer products, to low-volume, sophisticated high-tech assemblies; as comfortable sketching as generating complex tooling-ready 3D files, while passionately engaged in the larger design narrative.
Multiple Red Dot, iF and Good Design Awards
Asst. Game Master; Superstruct, APF's "Most Important Futures Work of 2008", 2009
Art Director for an Emmy Award Winning Project
Navy Achievement Medal for Management of Ship's Overhaul
none at this time