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Designer

C. Sven Johnson

Los Angeles, CA
Available Now
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  • About
  • About

    Product designer with combined management, engineering, industrial design and user interface experience who has worked across a broad spectrum of products; from high-volume, one-piece plastic part consumer products, to low-volume, sophisticated high-tech assemblies; as comfortable sketching as generating complex tooling-ready 3D files, while passionately engaged in the larger design narrative.

  • Education
    • BFA Industrial Design
      Cleveland Institute of Art
      1989 - 1994
    • B.Sc. Aerospace Engineering
      University of Notre Dame
      1981 - 1985
  • Experience
    • Sr. Industrial Designer
      Intelligent Product Solutions
      Los Angeles, CA
      Aug 2010 - Present (12 years 6 months)
      Senior industrial designer by title but operating in varying capacities from staff designer to design manager; reporting directly to the company's director of industrial design. As such, I contribute at all levels, including but not limited to:
      - writing/editing proposals
      - meeting with potential clients
      - conducting design research
      - generating concept sketches and foam mock-ups
      - creating concept 3D renderings (usually KeyShot) and Powerpoint presentations
      - sourcing and quoting for both prototypes and short production runs
      - providing 3D CAD (usually in Creo, SolidWorks or Alias) for tooling and working closely with engineering on tooling strategies
      - assisting in UI development (including high-level brainstorms, providing assets to embedded software developers, and even deriving mathematical relations for mathematically challenged coders)
      - providing detailed CMF and product graphics documentation
      - managing junior designers (and sometimes engineers)

      I am currently a remote employee operating in the Los Angeles area who is open to design management opportunities.
    • Owner
      reBang
      Jan 2003 - Aug 2010 (7 years 7 months)
      Concept to CAD industrial design and 3D simulation/virtual world development services. Involved in everything from product line development, concept ideation, and 3D CAD documentation to helping develop an Emmy Award-winning 3D virtual world for a large multinational.
    • Columnist
      Futurismic
      Apr 2008 - Apr 2010 (2 years)
      Author of the design-centric "Future Imperfect" for Futurismic ( http://futurismic.com ). The column's subject matter is primarily geared toward emerging technologies in fields such as rapid manufacturing and augmented reality.
    • Contractor
      Institute for the Future
      Sep 2008 - Nov 2008 (2 months)
      Contracted to operate as an "Assistant Game Master"; i.e. to provide administrative management of and contribute expertise in relevant topic areas for the Superstruct "serious" game/crowdsourcing effort ( http://www.superstructgame.org ).

      Superstruct is/was the first massively multi-player foresight game launched by the Institute for the Future. The effort officially ran for six weeks and now continues unofficially.
    • Contractor
      The Electric Sheep Company
      May 2006 - Dec 2006 (7 months)
      Originally contracted to provide art direction and virtual world user experience/marketing advice for the development of MTV's first virtual world project, Virtual Laguna Beach, I primarily assumed the traditional role of 3D Technical Director; both managing subcontractors and contributing as designer/3D modeler/texture artist. Duties included everything from generating concept art for approval by the show's producers to coordinating with other content development groups as well as maintaining a localized version of the virtual world application for content validation and final preparation for deployment. The project was awarded an Emmy in 2008.
    • Writer/Moderator
      Core77
      2004 - 2006 (2 years)
      Contributed written entries to Core77's design-related news blog from 2005 until 2006.

      Moderated the Core77 design forum from 2004 until 2005, including the organization and management of the first forum-based design competition.
    • Senior Industrial Designer
      Applica Consumer Products
      Sep 1999 - Jul 2002 (2 years 10 months)
      Senior product designer assigned to Food Prep, Home Environment, Garment Care, and Specialty product lines under the Black & Decker brand. Involved in all aspects of product development; often including mechanism design, product graphics, and marketing visuals. Acquired additional, significant overseas experience in China and Mexico while managing product development projects.
    • Freelance Designer
      Self-employed
      May 1999 - Sep 1999 (4 months)
      Primarily involved in on-site Alias design modeling for a national design consulting firm.
    • Industrial Designer
      Rubbermaid, Inc
      Sep 1996 - May 1999 (2 years 8 months)
      Staff designer assigned to hardware, seasonal and cleaning product category teams. Involved in all aspects of product development; from consumer encounters market research to Pro/ENGINEER CAD; from concept ideation to overseas tooling, including product development in both Japan and China.
    • Industrial Design Consultant
      Babcock & Schmid Associates
      May 1994 - Aug 1996 (2 years 3 months)
      On-site industrial design contractor primarily responsible for generating product concepts and design control drawings. Significant time spent developing handheld/mobile wireless data collection devices, consumer media storage products, industrial hardware (welders, spray guns, aso) and lawn products.
    • U.S. Naval Officer
      U.S. Navy
      May 1985 - May 1989 (4 years)
      Commissioned officer with primary duties having included:
      - Ship's Navigator and Administrative Department Head
      - Ship's Lead Engineer/QA Team Manager for major ship's overhaul (>$40M)
      - Division Officer responsible for concurrently managing two engineering divisions of over 70 personnel.
      - Command Duty Officer qualified; primary Officer of the Deck (underway/special ops)

      Secondary duties included but not limited to: Ship's Training Officer, Firefighting Team Leader, Ship's Self Defense Force Team Leader, and Ship's Overseas Liaison.
  • Awards

    Golden A' Design Award 2013/14

    -

    Good Design Award 2013

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    Asst. Game Master; Superstruct, APF's "Most Important Futures Work of 2008", 2009

    -

    Art Director for Emmy Award Winning MTV Virtual World Project, 2006

    -

    Excellence in Design, Appliance Manufacturer Runner-Up, Kitchen Products, 2001

    -

    Individual Achievement Award, Applica Consumer Products, 2000

    -

    Ford Motor Company Industrial Design Scholarship, 1993-94

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    Fisher-Price Industrial Design Scholarship, 1992-93

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    Cleveland Institute of Art Competition Scholarship, May 1992

    -

    General Motors Corporation Industrial Design Scholarship, 1991-92

    -

    Navy Achievement Medal for Management of Ship's Overhaul, May 1987

    -

    Navy ROTC Scholarship, May 1981

  • Affiliations

    none at this time

  • Skills
    • 3D Modeling
    • Design Management
    • Industrial Design
  • On Coroflot
    @csven, member since 2004
    • Following 24
    • Followers 39
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