Senior UX/UI Designer
New York, NY
Jun 2013 - Present (8 years 11 months)
I am contracted out by Cognizant to various high profile fortune 500 clients to work on new initiatives. I work on both B2B & B2C scalable products that focus on human centered design. I work closely with design teams, business, engineers, and end users leveraging new technologies such as blockchain, big data visualizations, and angular/react.
I work hands-on within an agile environment creating user flows, requirements, wireframes prototypes, final designs, and run initiatives to iterate based on feedback. I design for both adaptive & responsive platforms (4k, desktop, tablet, mobile, native apps).
Most of these products have resulted in significant ROI within various industries such as financial, healthcare, and service fields.
Producer & Visual Designer
May 2010 - Aug 2013 (3 years 3 months)
Designed B2B & B2C websites and products for multi-platform experiences (desktop / mobile).
Managed large client creative needs such as advertisements, commercial storyboarding, and 3D virtual tours.
● Examples: www.bd.com | www.snb.com | www.paulweiss.com | www.cohnreznick.com
Director & Motion Graphics Artist
Aug 2008 - Feb 2010 (1 year 6 months)
Responsible for art direction & creation of live video educational college videos. Assisted in editing scripts, directing stage actors and storyboarding. Lead team to create animations, intro/outros, lower thirds, color correction, green screening and compositing.
3D Generalist Internship
New York, NY
May 2007 - Jan 2008 (8 months)
Created art assets for XBox360 Live games. Responsible for 3D modeling, UV mapping, rigging, texturing, animation and world design.
● Released the following titles: Wing Commander Arena, MLB Stickball, Organic Panic (EAG).
Mar 2002 - Nov 2005 (3 years 8 months)
Responsible for creating newsletters, ads, brochures, magazine layouts, image retouching and trade show displays. Manage & organize image asset library.