With over fifteen years of experience designing engaging, hands-on consumer products, especially for children, I bring playful, meaningful ideas to life through thoughtful design, imaginative thinking, and a deep understanding of how kids interact with products. I’ve led product development for licensed, globally recognized entertainment and educational brands from ideation through production. My work spans physical prototyping, branding, digital illustration, and strategic collaboration with cross-functional teams and global vendors. I also operate a creative business developing DIY-focused products, including downloadable files for crafters that requires cutting plotters and 3D printers. This work allows me to explore alternative materials, blend digital design with hands-on techniques, and stay close to consumer trends through direct engagement with end users.
2009 IDSA Student Merit Award Winner from Montclair State, Dean's Scholar/Artist Award nominee,
2016 Academic's Choice Brain Toy Award Winner for Disney's Imagicademy Rocket Builder