User Experience, Design, Interaction Design
Oct 1995 - Present (26 years)
Leading the commercial Augmented Reality User Experience team. Responsible for UX strategy, budget that includes design support and user research both internal and external; application concepts, storyboards, journey maps, prototypes, specifications, graphic assets, and working with multiple development teams in multiple geographies using Agile. Committed to understanding the specific needs of the customer and solving problems with elegant, practical solutions.