Sep 2015 - Present (6 years 2 months)
In addition to working at Comcast, I teach Product Design students traditional and advanced visual communications techniques.
Associate Creative Director
Feb 2013 - Present (8 years 9 months)
Hired as Comcast’s first Industrial Designer to modernize their hardware, develop product development processes, and define best practices to create a consistent and robust design language across customer touchpoints. Built and lead an award-winning hardware design team with a focus on culture, courage, trust, professional development, and entrepreneurship.
Senior Industrial Designer
Nov 2009 - Jan 2013 (3 years 2 months)
Responsible for developing internal product initiatives, expanding the client list in new product categories with support from New Business Development. Lead projects from initial concept sketches through final Solidworks ID CAD and Design Guideline documentation. Facilitated brainstorming sessions to discover game-changing product ideas for existing and emerging markets. Managed internship program and mentored new hires.
Jan 2009 - Dec 2009 (11 months)
Collaboratively developed toy, medical, and electronics concepts for clients showcasing their innovative technologies, proprietary processes, and brand while maintaining project quotes, budgets, and invoicing. Clients include Tonka, Homedics, InkLogix, and Fluid Motion Theater & Film.
Lead Industrial Designer
2008 - 2009 (1 year)
Created and maintained SOWs and budgets, met with partners, and allocated design resources to new projects. Led a lean team with productivity 3X its size. Implemented these practices into the operating model for GM’s internal Global Underhood Appearance Studio that opened in 2008. Created 14 jobs and an additional $6.4 million in new revenue over 4 years.
Industrial Design Manager
Auburn Hills, MI
2001 - 2008 (7 years)
Managed GM Accessory Design and JCIM Commercial Development Studios Created new product development processes for automotive underhood, exterior, and interior systems emphasizing plastic molding processes, brand, and part simplification. Preserved approved themes, surface quality, and functionality from initial sketch through production by working iteratively with GM Design and Engineering as the lead underhood designer on the Full Size Truck and Mid-Size CUV programs.
Wayne State University
2000 - 2008 (8 years)
Taught Advanced VisCom and Transportation Design. Directed a Sabic Innovative Plastics/CarDesignNews-sponsored sustainability vehicle design project.
College for Creative Studies
May 2003 - Dec 2003 (7 months)
Developed a curriculum emphasizing the design process, theory, sketching, and form development. Led an ArvinMeritor sponsored project to design automotive interiors using optimized manufacturing processes.
Freelance Industrial Designer
Henry Dreyfuss and Associates
2000 - 2000
Worked in teams to develop a heavy machinery communication system with scrutiny to usability, aesthetics, and DFA/DFM. Developed three products from concept to feasible mockups in 1.5 months on-budget.
1999 - 2000 (1 year)
Designed interior systems for production, and advanced design studios. Led the interior design of the Dan Webb SportTrac hotrod debuted at the 2000 SEMA Show. Appointed Youth Market expert-created stimuli in real-time during focus groups and attended Eureka Ranch session for Gen-Y Product Innovation.