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Designer and Product Developer in the Toy and Game Industry

Paul Crump

Indianapolis, IN
Available Now
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  • About
  • About

    “Innovation distinguishes between a leader and a follower.” - Steve Jobs

  • Experience
    • Product Developer
      Hunt A Killer
      Indianapolis, IN
      Jun 2021 - Apr 2022 (10 months)
      • Co-manage game, story, and design development from the concepting stage to creative post-production
      • Manage the pre, mid, and post-production processes for all physical, printed, and digital game components
      • Manage cross-departmental collaboration with Sourcing, Operations, Web/Digital Dev, and Marketing
      • Track and assist in the development of all audio and video game components
      • Close collaboration with Operations and Finance on the creation, review, and ongoing refinement of budget and economic targets for each product
      • Manage R&A process with all licensing partners including Lionsgate, The Agatha Christie Estate, Scottgames, Simon and Schuster, and Scholastic
      • Actively refine and improve internal systems and processes for the Product team
      • Organize and lead twice a week project status meetings with the entire Product department as well as weekly touch base meetings with each team in the Product department: Writers/Showrunners, Design, Game Testing, Copy Edit, and Media
    • Product Developer
      Brybelly Holdings, Inc
      Indianapolis, IN
      Mar 2019 - Jun 2021 (2 years 3 months)
      • Concept research and early development, identify competitors, points of differentiation, and opportunities for innovation, collaborate on early cost analysis, initial PD inquiries with vendors
      • Collaborate with Design on product specs, dielines, modeling, and design packets
      • Manage RFQ process: submit documents, set expectations for quote deliverables, collaborate with Marketing and Design to review, revise, and approve quotes, work with Design on final product revisions
      • Manage pre-production process: final files approval and submission, proof reviews and approvals, pre-pro sampling review and approvals, final approval to mass production
      • Understand lead times and special manufacturing logistics, forecast and manage potential delays
      • Manage post-production QC process: conduct critical QC reviews, communicate all notes and revisions to vendor, follow-up all notes and revisions upon reorder
      • Management of copyright initiatives: identify work to be submitted for claim, create submission documents, manage all communication with the copyright office, track all successful or rejected claims
      • Stay informed of manufacturing processes, critical understanding of vendor capabilities, maintain collection of material samples and catalogs, seek out and network with potential new vendors
      • Maintain PD schedule for all products, create benchmark dates for all points from concept to delivery
      • Advise and coordinate with Marketing, Sales, and Purchasing throughout the development process
    • Product Manager
      Gener8, LLC
      Indianapolis, IN
      Mar 2018 - Oct 2018 (7 months)
      • Co-manage new product life cycle from concept to delivery
      • Work closely with Chinese vendors throughout development process; review and approve all pre-pro collateral, review of manufacturing processes, effectively communicate revisions, provide all final deliverables, and manage post production needs
      • Create and manage BOMs for all new product
      • Create new product concepts, technical drawings, and packaging
      • Collaborate with Design and Sales to create new product and package designs including writing copy and making editorial revisions
      • Review all new product and packages to ensure compliance with federal and state legal requirements and testing standards
      • Collaborate and manage approvals with licensing partners including Netflix, Legendary, Sony, Irwin Allen, and Toki Doki
    • Sr. Designer/ Product Development
      Trends International
      Indianapolis, IN
      Aug 2012 - Mar 2018 (5 years 7 months)
      • Design of a wide range of products across five lines: Posters, Calendars, Stickers, Stationery, and Value
      • Product concepting, creating technical drawings, prototype modeling, and participating in pre-pro reviews for new product
      • Creation of original illustrations and artwork for use on product and packaging
      • New package design as well as white sample and pre-pro reviews with line managers, licensing partners, and vendors in China
      • Experience with assets and style guides from over 100 different licensing partners including Netflix, Star Wars, Marvel, DC, Warner Brothers, Disney, Universal, Nickelodeon, Hasbro, Mattel, Sanrio, Harley Daviddson, NBA, NFL, MLB, and NHL
      • Participation in line reviews and new product kickoff meetings as well as inter-departmental creative reviews
      • Daily collaboration within Design as well as with Marketing, Sales, and Operations
    • Sr. Designer/ Product Development
      Fundex Games, Ltd.
      Indianapolis, IN
      Aug 2009 - Aug 2012 (3 years)
      • Design of a wide range of products across three lines: Board and Card Games, Outdoor Games, and Puzzles
      • Product concepting, creating technical drawings, prototype modeling, and game play research and development
      • Creation of original illustrations and artwork for use on product and packaging
      • New package design as well as white sample and pre-pro reviews with line managers, licensing partners, and vendors in China
      • Creation of product design packets which included all product concepts and specifications, all packaging dielines and specifications, assembly diagrams, and product demos
      • Experience with assets and style guides from numerous licensing partners including Hasbro, Mattel, MGA, Seven Towns, Blue Planet Software, and Scholastic.
      • Daily collaboration with Marketing, Sales, and international offices in the UK and China
      • Creation of package and product mock-ups as well as production shop management
  • Awards

    • Deans List - Westwood College - 2009

    • Winner 2017 and 2018 - Best Graphic Design - National Calendar Awards

    • Creator and designer of Lucy's Lemonade Stand; companion product to the classic Snoopy Sno-Cone Machine

    • Creator and co-designer of the family board game "Goosebumps: Welcome to Horrorland"

    • Designer of Justice League and Harry Potter posters selected as San Diego Comic Con 2014 exclusives

    • Designer and development manager of action figure line for Netflix's Lost In Space reboot (Well Played Toys)

  • Industries
    • Entertainment
    • Toys & Games
    • Publishing
    • Soft Goods
    • Sporting Goods
  • Skills
    • Concept Art
    • Creative Direction
    • Creative Suite
    • Game Design
    • Graphic Design
    • Illustration
    • Packaging Design
    • Product Design
    • Product Development
    • Prototyping
  • Elsewhere on the Web
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  • On Coroflot
    @paulcrump3, member since 2011
    • Following 2
    • Followers 5
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