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Contract Producer at Mechanical Butterfly Studios

Scott Weir

San Francisco, CA
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  • About
  • About

    Concept Designer and Producer with over 7 years in game development, product design and technical support. A Jack-of-All-Trades who utilizes knowledge of graphics, programming and technology to streamline production.

  • Education
    • BS Industrial Design: Product Design
      San Francisco State University
      2005 - 2009
      Graduated Cum Laude with a GPA of 3.65
    • Industrial Design
      Brunel University
      2007 - 2008
      One year study abroad program. Coursework in: product design and development; electronics design and programming; 3D modeling; environmentally sensitive design; materials workshop.
  • Experience
    • Contract Producer
      Mechanical Butterfly Studios
      Jul 2012 - Present (14 years)
      "Unannounced PC Game" release date TBD.
      Helped with establishing development sprints and organizing bug/case management in FogBugz. Created RGB, Alpha and Specular assets for over 150 3D model textures in Photoshop and verified their functionality in Unity.
    • Player Experience
      Kabam
      Nov 2012 - Feb 2013 (3 months)
      "Kingdoms of Camelot: Ascension" (web) released August 2012.
      Averaged 75 support tickets daily using SalesForce, answered customer questions on the KoC forum and acted as forum moderator. Provided additional support for QA testing of live operations updates.
    • Assistant Producer
      Blue Noodle (formerly NeoEdge Networks)
      Jun 2010 - Jul 2011 (1 year 1 month)
      "Prize O' Rama" (Facebook) released February 2010.
      "Happy Thoughts" (Facebook) released November 2010.
      Created templates for icon and button layouts in Photoshop and Flash, and custom graphics for Marketing and Facebook landing pages. Contributed concept art, wireframes and functionality designs. Established technical specifications document for use by the Studio and Engineering teams. Checked all incoming assets from contractors, providing feedback or editing artwork to meet design guidelines and maintain file naming conventions. Coordinated with all departments in San Francisco and Toronto to define production schedules and track progress.

      "ClickStrip" Ad Reward System (web) released March 2011.
      Delivered mock-ups and production schedule for project. Screened applications from third-party clients for meeting minimum MAU, content and target market requirements for advertising partners. Acted as primary contact for clients in setup, technical support and feature requests.
    • Research and Design Assistant
      VIP Mobile
      Feb 2009 - Nov 2009 (9 months)
      Developed concept designs and helped with technical writing for white papers submitted to NASA and DARPA under the Small Business Innovative Research program. Performed competitive analyses of existing technology, built simulations using AGI Satellite Toolkit and interviewed military personnel and scientists to determine feasibility of proposed solutions. Created graphics and layout of uavracing.com, established as a design performance competition between American military and university UAV development teams.
    • CAD Consultant
      Gordon Mah Enterprises
      Sep 2008 - Nov 2008 (2 months)
      Documented and measured interior and exterior dimensions of a two-unit apartment building under renovation, then produced layout drawings on AutoCAD for submission to a structural engineer.
    • IT Admin
      San Francisco Bay Guardian
      Apr 2006 - Aug 2007 (1 year 4 months)
      Administration of Windows 2000 Server, Windows 2000 Exchange Server, VoIP phone systems, Backup and Archives, Desktop Support, and Webhost maintenance.
    • 1st Party QA
      Sony Computer Entertainment
      Feb 2005 - Jan 2006 (11 months)
      Created test suites for unreleased software, composed bug reports for developers based on functionality, audio/visual and legal standards, regressed reports with updated software.
    • Image Authoring
      Scene7
      May 2004 - Jan 2005 (8 months)
      Converted print catalogs into online interactive pages, tracking over 12,000 images with a 15 member team.
    • Systems Administrator
      Truitt & White Lumber Company
      Aug 2003 - Nov 2004 (1 year 3 months)
      Maintained over 120 desktop systems and provided training for OS and software use.
    • Technical Support Representative
      Electronic Arts
      Feb 2000 - Jun 2001 (1 year 4 months)
      Provided phone and email support for software and hardware issues for games released on Windows and Mac platforms.
  • Awards

    Dean’s List 8 semesters: San Francisco State University, California

    Marks & Spencer: 3 product designs selected for review Brunel University, London

    Employee Recognition Award: BlueNoodle

  • Affiliations

    IDSA Student Chapter

  • Skills
    • Concept Art
    • Design Management
    • Industrial Design
  • Elsewhere on the Web
    • n
  • On Coroflot
    @scottweir, member since 2009
    • Following 1
    • Followers 3
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