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Softgoods Designer, Apparel Designer, Industrial Designer

Topher Wong

Vancouver, Canada
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  • About
  • About

    Passionate about creating products to enhance the experience of sport and exercise. Also a huge bag nerd.

  • Education
    • Post Baccalaureate Diploma in Technical Apparel Design | Technical Apparel Design
      Kwantlen University
      2014 - 2015
      • Explored ergonomics, anthropometry, psychology, thermal physiology, kinesiology, and safety in relation to apparel • Studied textile properties in relation to function, performance, and sustainability • Created business case based on evaluation of current markets, economic forecasts, and user profiles • Designed, prototyped, and tested outerwear for long-distance running
    • Unclassified | Soft Goods Design
      Emily Carr University of Art and Design
      2010 - 2010
      • Studied technical fabric selection, soft goods prototyping, ergonomics, pattern-making, and soft goods production • Designed, prototyped, and tested a hydration pack for mountain biking
    • Bachelor of Industrial Design | Industrial Design
      Carleton University
      2001 - 2006
      • Studied colour theory, creative problem solving, design process, ergonomics, marketing, manufacturing techniques, and sustainability issues
  • Experience
    • Design Assistant
      lululemon
      Vancouver, BC
      Mar 2022 - Present (1 year)
    • Colour Designer II
      Arc'teryx
      Nov 2015 - Present (7 years 4 months)
    • Toy Designer
      Freelance
      Vancouver, BC
      2009 - Present (14 years)
      Designing textile patterns, plush creatures, injection-moulded toys, and product logos. Preparing technical specification packages and colour specification packages for manufacturers in China.
    • Intern
      YNOT Cycle
      Toronto, ON
      2012 - 2012
      Partnered with Director of Design to design and prototype bike bags and backpacks. Prepared fabric and trims for production line and sewed subassemblies for backpacks. Sewed accessories for retail including wallets and cellphone pouches.
    • Industrial Designer
      Mega Brands
      Montreal, Canada
      2006 - 2009 (3 years)
      Operated in teams of designers, engineers, and brand managers to develop toy and board game concepts. 3D modeled toys for rapid prototyping and production, created technical specification packages and colour specification packages, and directed communications with modelers in China.
  • Industries
    • Apparel
    • Soft Goods
    • Sporting Goods
  • Skills
    • Soft Goods
    • Fashion Design
    • Product Design
  • On Coroflot
    @topherwong, member since 2006
    • Following 8
    • Followers 23
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