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CG Artist , 2D/3D Generalist

Eddy Loukil

Paris, France
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  • About
  • About

    Working as a 3D Artist, for both games, movies and architecture.

    Specialization: Environments assets/concepts, Landscapes, Rendering/LookDev, Composition.

    Softwares:

    3DS MAX (MR/Vray)

    Zbrush

    Mudbox

    VUE Xstream

    Xnormal/CrazyBump

    CryEngine

    Adobe Photoshop

    Adobe After FX

    Adobe Premiere

    Sketchbook

  • Education
    • Master Animated Movies / Video Game Art
      ESDI
      2008 - 2012
    • French Baccalaureat Literature / SPEC: English
      St-Andre
      2007 - 2008
  • Experience
    • 3D Generalist
      Freelance
      Jan 2012 - Present (14 years 11 months)
      3D Renderings for several agencies such as:

      4uatre
      The fashion and design center of Paris (Docks en Seine)
      L'Oréal
      SFR
      MKTP
      V7 Vendôme
      Global Design
      Dementciel
      SDT Event
      PLB Event
      Fidback
      SNSM...
    • 3D Environment Artist
      Forge Studios s.r.l.
      May 2013 - Sep 2013 (4 months)
      Modeling/Texturing/Mapping and setup into CryEngine of Environment's Assets.
      - Ryse: Son of Rome (XBOX ONE)

      2D Concepting on upcoming project.
    • 3D Environment Artist
      Cyanide
      Sep 2012 - Jan 2013 (4 months)
      Modeling/Texturing/Mapping of Environment's Assets.

      Working on the video games: CONFRONTATION 2: Aarklash Legacy and Dogs Of War. (PC)
    • Intern 3D Game Artist
      Eugen Systems
      Jun 2011 - Aug 2011 (2 months)
      5th year Internship.

      Level Build/ Texturing/Lighting RT

      Working on the video game WARGAME: European Escalation. (PC)
    • Intern 3D Artist
      Dalcans
      Jul 2009 - Dec 2009 (5 months)
      3rd year Internship.

      3D Renderings of interior design and architecture.
  • Skills
    • 3D Modeling
    • Architecture
    • Environmental Graphics
  • On Coroflot
    @bittergrey, member since 2011
    • Following 4
    • Followers 10
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