Los Angeles, CA
May 2009 - Present (12 years 5 months)
Created innovative design solutions for various local and international clients in the automotive, game, architecture, health and music industries.
2D ENVIRONMENTAL ARTIST AND CONCEPT ARTIST
May 2008 - Apr 2009 (11 months)
Designed layouts and painted meticulously detailed, darkly humorous backgrounds, props and promotional art for the published PC adventure games A Vampyre Story and Ghost Pirates of Vooju Island as well as the unpublished project A Vampyre Story 2: A Bat's Tale.
Los Angeles, CA
May 2004 - Apr 2008 (3 years 11 months)
Worked on a wide variety of concept design, illustration, product design and graphic design projects for various corporate and individual clients in the automotive, racing, health and music industries.
Marina del Rey, CA
Nov 2001 - Apr 2004 (2 years 5 months)
Art director and pre-visualization artist for a promotional film, designed to showcase cutting edge, photo-real computer graphics, by recreating the Parthenon throughout 2500 years of history. Drew storyboards and created animatics in After Effects. Generated digital concept paintings, texture maps and HDR matte paintings using Adobe Photoshop and HDR shop. Additionally aided the project with graphic design, motion graphics and construction of prototypical equipment builds. The film was shown at the SIGGRAPH 2004 Electronic Theater.
Porsche Styling Studio California
Huntington Beach, CA
Apr 2001 - Nov 2001 (7 months)
Generated exterior and interior proposals for several Porsche clients. Contributed to redesign of existing interior concept for Carrera GT showcar. Created all graphic work and a brochure for a successful internal presentation of the Carrera GT showcar.